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IdTitleAuthorsAbstract▲PictureThematic fieldsRecommenderReviewersSubmission date
08 Sep 2023
STAGE 1
toto

Evaluation of spatial learning and wayfinding in a complex maze using immersive virtual reality. A registered report

Evaluation of an immersive virtual reality wayfinding task

Recommended by ORCID_LOGO based on reviews by Conor Thornberry, Gavin Buckingham and 1 anonymous reviewer
The Virtual Maze Task (VMT) is a digital desktop 2D spatial learning task that has been used for research into the effect of sleep and dreaming on memory consolidation (e.g. Wamsley et al, 2010). One limitation of this task has been low rates of reported dream incorporation. Eudave and colleagues (2023) have created an immersive virtual reality (iVR) version of the VMT, which they believe might be more likely to be incorporated into dreams. As an initial step in validating this task for research, they propose a within-subjects study to compare three measures of spatial learning between the 2D desktop and iVR versions. Based on a review of relevant literature, the prediction is that performance will be similar between the two task versions. The planned sample size (n = 62) is sufficient for a .9 power test of equivalence within effect size bounds of d = -.47 to .47. Additional independent variables (gender, perspective-taking ability) and dependent measures (self-reported cybersickness and sense of presence) will be recorded for exploratory analyses.
 
The study plan was refined across four rounds of review, with input from two external reviewers and the recommender, after which it was judged to satisfy the Stage 1 criteria for in-principle acceptance (IPA).
 
URL to the preregistered Stage 1 protocol: https://osf.io/wba2v
 
Level of bias control achieved: Level 6. No part of the data or evidence that will be used to answer the research question yet exists and no part will be generated until after IPA.
 
List of eligible PCI RR-friendly journals:
 
 
References
 
Eudave, L., Martínez, M., Valencia, M., & Roth D. (2023). Evaluation of spatial learning and wayfinding in a complex maze using immersive virtual reality. A registered report. In principle acceptance of Version 5 by Peer Community in Registered Reports.
 
Wamsley, E. J., Tucker, M., Payne, J. D., Benavides, J. A., & Stickgold, R. (2010). Dreaming of a learning task is associated with enhanced sleep-dependent memory consolidation. Current Biology, 20, 850–855. https://doi.org/10.1016/j.cub.2010.03.027
 
† There is one minor change that the authors should make to the Methods section, which is sufficiently small that it can be incorporated at Stage 2: "if both tests reject the null hypothesis (observed data is less/greater than the lower/upper equivalence bounds), conditions are considered statistically equivalent" >> suggest changing "less/greater" to "greater/lesser" for correct correspondence with "lower/upper".
Evaluation of spatial learning and wayfinding in a complex maze using immersive virtual reality. A registered reportEudave L., Martínez M., Valencia M., Roth D.<p style="text-align: justify;"><strong>Objectives</strong>: Mazes have traditionally been used as tools for evaluating spatial learning and navigational abilities in humans. They have been also utilized in sleep and dream research, as wayfinding ...Life SciencesRobert McIntosh2023-03-31 17:21:20 View
16 Mar 2022
STAGE 1
toto

Neuroanatomical Correlates of System-justifying Ideologies: A Pre-registered Voxel-based Morphometry Study on Right-Wing Authoritarianism and Social Dominance Orientation

What are the neuranatomical correlates of system-justifying ideologies?

Recommended by ORCID_LOGO based on reviews by Bonni Crawford and 2 anonymous reviewers

Under the tenets of system justification theory, system-justifying ideologies are beliefs held by individuals to defend and justify the status quo, even when doing do perpetuates social inequalities (Jost and Hunyady, 2005). Two such well-studied ideologies to emerge from political science and social psychology are social dominance orientation (SDO) – the belief that some social groups are superior to others – and right wing authoritarianism (RWA) – the belief that people should follow conventional traditions and authorities, avoiding rebellious ideas. Although considered to be stable traits that may have a heritable basis, there has been little investigation of the neural correlates of SDO and RWA, and it remains unknown whether they are associated with common or distinct brain systems.

In the current study, Balagtas et al propose a novel investigation of the neuroanatomical correlates of both SDO and RWA in a Chinese Singaporean sample using voxel-based morphometry. Based on previous research, the authors focus especially on relationships between SDO, RWA and the volume of the amygdala, ventromedial prefrontal cortex, and anterior insula. 

The Stage 1 manuscript was evaluated over three rounds of in-depth review. Based on detailed responses to the reviewers' comments, the recommender judged that the manuscript met the Stage 1 criteria and therefore awarded in-principle acceptance (IPA).

URL to the preregistered Stage 1 protocol: https://osf.io/btkwq

Level of bias control achieved: Level 4. At least some of the data/evidence that will be used to answer the research question already exists AND is accessible in principle to the authors (e.g. residing in a public database or with a colleague), BUT the authors certify that they have not yet accessed any part of that data/evidence.

List of eligible PCI RR-friendly journals:

References

1. Jost, J. T., & Hunyady, O. (2005). Antecedents and consequences of system-justifying ideologies. Current Directions in Psychological Science, 14, 260-265. https://doi.org/10.1111%2Fj.0963-7214.2005.00377.x

2. Balagtas, P. M., Tolomeo, S., Ragunath, B., Rigo, P., Bornstein, M. H. & Esposito, G. (2022). Neuroanatomical Correlates of System-justifying Ideologies: A Pre-registered Voxel-based Morphometry Study on Right-Wing Authoritarianism and Social Dominance Orientation in principle acceptance of version 4 by Peer Community in Registered Reports. https://osf.io/btkwq

Neuroanatomical Correlates of System-justifying Ideologies: A Pre-registered Voxel-based Morphometry Study on Right-Wing Authoritarianism and Social Dominance OrientationJan Paolo M. Balagtas, Serenella Tolomeo, Bindiya L. Ragunath, Paolo Rigo, Marc H. Bornstein & Gianluca Esposito<p style="text-align: justify;">System-justifying ideologies are a cluster of ideals that perpetuate a hierarchical social system despite being fraught with inequalities. Right Wing Authoritarianism (RWA) and Social Dominance Orientation (SDO) are...Social sciencesChris Chambers2021-08-19 09:48:02 View
24 Sep 2021
STAGE 1
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Phenomenological Strands for Gaming Disorder and Esports Play: A Qualitative Registered Report

How does the phenomenology of "gaming disorder" differ from intensive but non-pathological videogame play?

Recommended by ORCID_LOGO based on reviews by Malte Elson, Peter Branney and Michelle Carras

In this Stage 1 Registered Report, Karhulahti and colleagues (2021) propose a qualitative, interview-based study of videogame play, with the central aim to understand key phenomological differences between gaming behaviour that is associated with vs. without health problems. This question is particularly important given the recent inclusion of "gaming disorder" in the WHO's International Statistical Classification of Diseases and Related Health Problems (ICD).

In recent years, the validity of "gaming disorder" as an identifiable mental illness has been controversial (e.g. Van Rooij et al, 2018), as has the debate concerning purported harms or benefits of gaming for mental health. This Stage 1 manuscript describes a rigorous qualitative investigation that should provide new insights on this question, and will also include a longitudinal component to examine changes in phenomonology over time, as well as an examination of the extent to which the phenomonology of gaming is reflected in the experiences of medical experts such as doctors, nurses, and therapists who have worked with gaming-related health problems.

More broadly, the manuscript breaks new ground for Registered Reports, being one of the first to focus on qualitative methods, while also making use of the Programmatic submission track in which the approved Stage 1 manuscript is intended to produce two Stage 2 manuscripts focusing on different elements of the project.

Three expert reviewers with a variety of field-specialist and qualitative methodological expertise assessed the Stage 1 manuscript over two rounds of in-depth review. Following revision, the reviewers and recommender agreed that the manuscript met the Stage 1 criteria and therefore awarded in-principle acceptance (IPA). 

URL to the preregistered Stage 1 protocol: https://osf.io/a2rwg

Level of bias control achieved: Level 4. At least some of the data/evidence that will be used to answer the research question already exists AND is accessible in principle to the authors (e.g. residing in a public database or with a colleague), BUT the authors certify that they have not yet accessed any part of that data/evidence.

List of eligible PCI RR-friendly journals:

References

  1. Karhulahti V-M, Siutila M, Vahlo J, Koskimaa R (2021) Phenomenological Strands for Gaming Disorder and Esports Play: A Qualitative Registered Report. PsyArXiv preprints, Stage 1 preregistration, in principle acceptance of version 1 by Peer Community in Registered Reports. https://doi.org/10.31234/osf.io/q53jz
  2. van Rooij AJ, Ferguson CJ, Carras MC, Kardefelt-Winther D, Shi J, Aarseth E, Bean AM, Bergmark KH, Brus A, Coulson M, Deleuze J, Dullur P, Dunkels E, Edman J, Elson M, Etchells PJ, Fiskaali A, Granic I, Jansz J, Karlsen F, Kaye LK, Kirsh B, Lieberoth A, Markey P, Mills KL, Nielsen RKL, Orben A, Poulsen A, Prause N, Prax P, Quandt T, Schimmenti A, Starcevic V, Stutman G, Turner NE, Looy J van, Przybylski AK (2018) A weak scientific basis for gaming disorder: Let us err on the side of caution. Journal of Behavioral Addictions, 7, 1–9. https://doi.org/10.1556/2006.7.2018.19
Phenomenological Strands for Gaming Disorder and Esports Play: A Qualitative Registered ReportVeli-Matti Karhulahti, Miia Siutila, Jukka Vahlo, Raine Koskimaa<p style="text-align: justify;">The recent inclusion of gaming disorder in the ICD-11 as a mental disorder has further increased the importance of researching the health spectrum related to gaming. A critical area in this regard is the lack of cla...Medical Sciences, Social sciencesChris Chambers2021-06-16 20:22:24 View
15 Apr 2023
STAGE 1
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Reconstructing Gaming Disorder: A Taxonomy by Registered Report

How can the experiences of those who engage in video games in healthy and unhealthy ways be systematically organised?

Recommended by ORCID_LOGO based on reviews by Michelle Carras, Lukas J. Gunschera and Christopher Ferguson
People are often drawn into intensive video game use in ways they or others may find troubling, harmless or even praiseworthy. Understanding these different experiences may help with integrating intensive technology use into everyday life in a healthy way.
 
In this programmatic submission, Karhulahti et al. (2023) will explore the gaming experiences of three groups of people (those who have sought treatment for gaming, esport players, and adolescents who play around two hours every day), using phenomenological and clinical interviews, and gaming diary logs every four months over three years. Around 200-300 participants will be recruited initially from Finland, Slovakia, and South Korea. In order to further increase cross-cultural range, the study will apply a new duplication method to collect similar data also in countries that have been studied little in the past. The aim will be to answer the questions of a) Is it possible to distinguish passionate from pathological gaming by the meanings and values that players attach to videogame play? and b) What are the design structures of videogames, which are played intensively and/or with gaming-related health problems? Ultimately, the study aims to synthesise all its data into a new taxonomic system, which can help better understand the differences and idiosyncrasies of gaming in lives across cultures.
 
This Stage 1 manuscript was evaluated over two rounds of in-depth review. Based on the comprehensive responses to the reviewers' feedback, the recommender judged that the manuscript met the Stage 1 criteria and therefore awarded in-principle acceptance (IPA).
 
URL to the preregistered Stage 1 protocol: https://osf.io/ekm8x
 
Level of bias control achieved: Level 4. At least some of the data/evidence that will be used to answer the research question already exists AND is accessible in principle to the authors (e.g. residing in a public database or with a colleague) BUT the authors certify that they have not yet accessed any part of that data/evidence
 
List of eligible PCI RR-friendly journals:
 
 
References
Karhulahti, V.-M., Martončik. M., Siutila, M., Park, S., Jin, J., Adamkovič, M., Auranen, T., Na, B., & Yoon, T.-J. (2023). Reconstructing Gaming Disorder: A Taxonomy by Registered Report​, in principle acceptance of Version 3 by Peer Community in Registered Reports. https://osf.io/ekm8x
Reconstructing Gaming Disorder: A Taxonomy by Registered ReportVeli-Matti Karhulahti, Marcel Martončik, Miia Siutila, Solip Park, Yaewon Jin, Matúš Adamkovič, Tiina Auranen, Bora Na, Tae-Jin Yoon<p style="text-align: justify;">Videogames have become one of the most prevalent cultural forms around the world. While their role in art, pedagogy, and everyday life keeps growing, the health debates on videogame play—gaming—culminated in 2022 wi...Humanities, Medical Sciences, Social sciencesZoltan Dienes Oluwaseyi Adeliyi, Abiola Akinnubi 2022-10-10 15:09:55 View
28 Dec 2021
STAGE 1
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Sight vs. sound in the judgment of music performance: Cross-cultural evidence from classical piano and Tsugaru shamisen competitions

Understanding the role of visual and auditory information in evaluating musical performance

Recommended by ORCID_LOGO based on reviews by David Hughes and Kyoshiro Sasaki

In this Stage 1 Registered Report, Chiba and colleagues (2021) aim to investigate how people use information from visual and auditory modalities when evaluating musical performances. Previous studies, mainly using Western music, have reported a visual dominance, but this has not yet been clearly and consistently reported. Thus, the authors propose to evaluate both the reproducibility and generalizability of the previous findings by conducting a replication study using the methodology of the previous studies and by introducing a new experimental condition in which the Tsugaru-shamisen, a unique Japanese musical instrument, is also performed. This study could represent an important turning point in the research context of performance evaluation and would be of considerable value.

This manuscript was peer-reviewed by two experts in scientific methodology and Japanese traditional music, respectively, and during the two-round peer-review process they made a number of important points, but eventually awarded the manuscript a highly positive response. I am therefore pleased to recommend that this Stage 1 Registered Report meets our Stage 1 criteria and is worthy of in-principle acceptance. I look forward to seeing the results and discussion reported in Stage 2, with the expectation that the experiment conducted by the authors will be in strict accordance with this protocol.

*The following is a very minor comment, which I hope the authors will find helpful in the future. Of course, this is not related to hypothesis construction and does not require revision: The "Blind Audition" study cited in the introduction is very impactful, but has recently been called into question, so I am at least a little cautious when citing this study. This article may be useful. https://www.wsj.com/articles/blind-spots-in-the-blind-audition-study-11571599303

URL to the preregistered Stage 1 protocol: https://osf.io/ry2b6

Level of bias control achieved: Level 6. No part of the data or evidence that will be used to answer the research question yet exists and no part will be generated until after IPA.

List of eligible PCI RR-friendly journals:

References

  1. Chiba G, Ozaki Y, Fujii S, Savage PE (2021) Sight vs. sound in the judgment of music performance: Cross-cultural evidence from classical piano and Tsugaru shamisen competitions [Stage 1 Registered Report].  Psyarxiv, xky4j, stage 1 preregistration, in-principle acceptance of version 5 by Peer Community in Registered Reports. https://doi.org/10.31234/osf.io/xky4jhttps://doi.org/10.17605/OSF.IO/RY2B6
Sight vs. sound in the judgment of music performance: Cross-cultural evidence from classical piano and Tsugaru shamisen competitions Gakuto Chiba, Yuto Ozaki, Shinya Fujii, Patrick E. Savage<p style="text-align: justify;">​​Which information dominates in evaluating performance in music? Both experts and laypeople consistently report believing that sound should be the most important domain when judging music competitions, but experime...Social sciencesYuki Yamada Kyoshiro Sasaki2021-09-24 08:59:26 View
10 Feb 2023
STAGE 2
(Go to stage 1)
toto

Neuroanatomical Correlates of System-justifying Ideologies: A Pre-registered Voxel-based Morphometry Study on Right-Wing Authoritarianism and Social Dominance Orientation

No definitive evidence for neuroanatomical correlates of system-justifying ideologies

Recommended by ORCID_LOGO based on reviews by Bonni Crawford and 1 anonymous reviewer
According to the tenets of system justification theory, system-justifying ideologies are beliefs held by individuals to defend and justify the status quo, even when doing do perpetuates social inequalities (Jost and Hunyady, 2005). Two such well-studied ideologies to emerge from political science and social psychology are social dominance orientation (SDO) – the belief that some social groups are superior to others – and right wing authoritarianism (RWA) – the belief that people should follow conventional traditions and authorities, avoiding rebellious ideas. Although considered to be stable traits that may have a heritable basis, there has been little investigation of the neural correlates of SDO and RWA, and it remains unknown whether they are associated with common or distinct brain systems.
 
In the current study, Balagtas et al. report a novel investigation of the neuroanatomical correlates of both SDO and RWA in a Chinese Singaporean sample using voxel-based morphometry. Based on previous research, the authors chose to focus especially on relationships between SDO, RWA and the volume of the amygdala, ventromedial prefrontal cortex, and anterior insula.
 
As predicted, the results showed a reliable positive correlation between measures of RWA and SDO; however, none of the neuroanatomical hypotheses were fully supported. Preregistered whole brain analyses revealed no significant regions associated with either RWA or SDO, while ROI analyses identified overlapping (including the amygdala and ventromedial prefrontal cortex) and non-overlapping regions (including left anterior insula) associated with RWA and SDO. Exploratory robustness checks suggested that the authors' spherical ROI localisation method may have identified clusters that were not within the amygdala or left anterior insula, prompting the need for future replication in a larger sample using more precise, atlas-based analyses.
 
The Stage 2 manuscript was evaluated over two rounds of in-depth review. Based on detailed responses to the reviewers' comments, the recommender judged that the manuscript met the Stage 2 criteria and awarded a positive recommendation.
 
URL to the preregistered Stage 1 protocol: https://osf.io/btkwq
 
Level of bias control achieved: Level 4. At least some of the data/evidence that was used to answer the research question already existed AND was accessible in principle to the authors (e.g. residing in a public database or with a colleague) BUT the authors certified that they had not yet accessed any part of that data/evidence prior to IPA.
 
List of eligible PCI RR-friendly journals:
 
 
References
 
1. Jost, J. T., & Hunyady, O. (2005). Antecedents and consequences of system-justifying ideologies. Current Directions in Psychological Science, 14, 260-265. https://doi.org/10.1111%2Fj.0963-7214.2005.00377.x
 
2. Balagtas, P. M., Tolomeo, S., Ragunath, B., Rigo, P., Bornstein, M. H. & Esposito, G. (2023). Neuroanatomical Correlates of System-justifying Ideologies: A Pre-registered Voxel-based Morphometry Study on Right-Wing Authoritarianism and Social Dominance Orientation. Stage 2 Registered Report, acceptance of Version 3 by Peer Community in Registered Reports. https://osf.io/nrqtz
Neuroanatomical Correlates of System-justifying Ideologies: A Pre-registered Voxel-based Morphometry Study on Right-Wing Authoritarianism and Social Dominance OrientationJan Paolo M. Balagtas, Serenella Tolomeo, Bindiya L. Ragunath, Paola Rigo, Marc H. Bornstein & Gianluca Esposito<p>System-justifying ideologies are a cluster of ideals that perpetuate a hierarchical social system despite being fraught with inequalities. Right Wing Authoritarianism (RWA) and Social Dominance Orientation (SDO) are two ideologies that have rec...Social sciencesChris Chambers2022-07-27 17:53:26 View
14 Aug 2023
STAGE 2
(Go to stage 1)
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Life Thinning and Gaming Disorder: A Longitudinal Qualitative Registered Report

How do intensive gaming experiences evolve over time in clinical and non-clinical contexts?

Recommended by ORCID_LOGO based on reviews by Peter Branney and Michelle Carras
Over the last 5 years the inclusion of “gaming disorder” in the ICD-11 been controversial (Van Rooij et al, 2018), mirroring wider public debate about the effects of gaming on mental health. One of the major gaps in understanding the validity of gaming disorder as an identifiable mental illness is the absence of qualitative studies comparing the lived experience of gamers who seek treatment with esports players who do not report health problems.
 
Here, Karhulahti et al. (2023) tackle this question in the second of two Stage 2 Registered Reports associated with their previous programmatic Stage 1 submission. Using interpretative phenomenological analysis, the authors undertook in-depth interviews over a 1-year period with treatment-seeking participants (N=5) and esports-playing participants (N=4) who did not experience gaming-related health problems. The authors sought to answer the folllwing primary question: How do the experiences and meanings of playing videogames—shaped by the individuals’ diverse sociocultural contexts—evolve in those with related health problems (as defined by treatment-seeking) and those who play esports games several hours per day while self-reporting no related health problems?
 
Both groups exhibited intense relationships with gaming that were cyclical over time across various dimensions, with fluctuations occurring in response to changes in health, occupation, and social networks. The observed variation over time was substantial, with individuals attaching and detaching from games involving hundreds or thousands of hours. The authors report treatment-seeking being followed by a search of new gaming and life meanings, while intensive gaming without related problems continued as an integrated part of the self, with resilience adapting and evolving in the face of unexpected life events. Taking into account their findings, the authors propose life thinning and resilience integration processes to help describe and explain how some individuals end up seeking treatment for their gaming, while for others gaming supports them and becomes integrated into their identity.
 
Following one round of in-depth review and revision, the recommender judged that the manuscript met the Stage 2 criteria and awarded a positive recommendation.
 
URL to the preregistered Stage 1 protocol: https://osf.io/a2rwg
 
Level of bias control achieved: Level 4.  At least some of the data/evidence that was used to answer the research question existed prior to in-principle acceptance(IPA) but the authors certify that they did not access any part of that data/evidence prior to IPA.
 
List of eligible PCI RR-friendly journals:
 
 
References
 
1. van Rooij AJ, Ferguson CJ, Carras MC, Kardefelt-Winther D, Shi J, Aarseth E, Bean AM, Bergmark KH, Brus A, Coulson M, Deleuze J, Dullur P, Dunkels E, Edman J, Elson M, Etchells PJ, Fiskaali A, Granic I, Jansz J, Karlsen F, Kaye LK, Kirsh B, Lieberoth A, Markey P, Mills KL, Nielsen RKL, Orben A, Poulsen A, Prause N, Prax P, Quandt T, Schimmenti A, Starcevic V, Stutman G, Turner NE, Looy J van, Przybylski AK (2018) A weak scientific basis for gaming disorder: Let us err on the side of caution. Journal of Behavioral Addictions, 7, 1–9. https://doi.org/10.1556/2006.7.2018.19
 
2. Karhulahti V-M, Siutila M, Vahlo J, Koskimaa R (2023). Life Thinning and Gaming Disorder: A Longitudinal Qualitative Registered Report [Stage 2 Registered Report], acceptance of Version 2 by Peer Community in Registered Reports. https://osf.io/hmcqz
Life Thinning and Gaming Disorder: A Longitudinal Qualitative Registered ReportVeli-Matti Karhulahti, Miia Siutila, Jukka Vahlo, Raine Koskimaa<p>The academic debates regarding the psychiatric relevance of gaming disorder continue largely because the lived experiences of treatment-seekers remain mostly unstudied. This registered report addresses the above research gap with a longitudinal...Humanities, Medical Sciences, Social sciencesChris Chambers2023-05-15 11:01:37 View
18 Nov 2022
STAGE 1
toto

Fathers learning on the job: Role of Paternity Leave Duration on Paternal Infant-Directed Speech and Preference for Male Infant-Directed Speech in infants

Dads and baby talk: understanding the role of paternal interaction in infant-directed speech

Recommended by ORCID_LOGO based on reviews by Naja Ferjan Ramírez, Melanie Soderstrom and Krista Byers-Heinlein
Infant-directed speech (IDS) – colloquially known as “baby talk” – is a form of speech produced by parents that may be important for emotional bonding with children while also helping infants with early language development. In contrast to adult-directed speech (ADS), IDS is characterised by a higher and broader pitch range, slower speech rate, and shorter/simpler syntax. A significant body of research has studied the dynamics of IDS and shown that infants prefer IDS over ADS, however the great majority of this work has focused on maternal speech, leaving much to be discovered about the differences and similarities between paternal and maternal IDS, the relative preference infants exhibit for paternal IDS compared with ADS, and the role of paternal interaction in shaping these dynamics.
 
Using a Norwegian sample of 70 fathers and children, the proposed study by Robberstad et al. (2022) takes an important step into this less-explored domain, asking whether (and if so, how) fathers employ IDS when interacting with infants, whether any such modulation of speech is related to the amount of time they spend as a caregiver, whether infants show the same preferences for IDS over ADS in fathers as observed previously in mothers, and whether that preference is related to the amount of exposure the infant has to parental speech. The authors will analyse speech modulation using acoustic analysis, while preference for IDS will be tested using eye-tracking to measure infants’ overt gaze orientation while listening to IDS vs ADS.
 
The Stage 1 manuscript was evaluated over two rounds of in-depth review. Based on detailed responses to the reviewers' comments, the recommender judged that the manuscript met the Stage 1 criteria and therefore awarded in-principle acceptance (IPA).
 
URL to the preregistered Stage 1 protocol: https://osf.io/c43xu
 
Level of bias control achieved: Level 6. No part of the data or evidence that will be used to answer the research question yet exists and no part will be generated until after IPA. 
 
List of eligible PCI RR-friendly journals:
 
References
 
1. Robberstad, S., Kartushina, N. & Mayor, J. (2022). Fathers learning on the job: Role of paternity leave duration on paternal infant-directed speech and preference for male infant-directed speech in infants, in principle acceptance of Version 3 by Peer Community in Registered Reports. https://osf.io/sjupt
Fathers learning on the job: Role of Paternity Leave Duration on Paternal Infant-Directed Speech and Preference for Male Infant-Directed Speech in infantsSilje Robberstad, Natalia Kartushina & Julien Mayor<p>The acoustic properties of infant-directed speech (IDS) and the functions that IDS may serve in language development have been highly debated in research. However, previous research has mostly explored IDS in mothers and the preference for mate...Social sciencesChris Chambers2022-06-27 20:53:13 View
10 Feb 2024
STAGE 1
toto

Using Shakespeare to Answer Psychological Questions: Complexity and Mental Representability of Character Networks

Complexity of Shakespeare’s Social Networks

Recommended by ORCID_LOGO based on reviews by Matúš Adamkovič, James Stiller, Tomáš Lintner and Matus Adamkovic
The rapid methodological development in digital humanities keeps opening new possibilities to better understand our cultural artifacts and, in the process, also ourselves. Some of the historically most influential works of literary human culture are the plays of Shakespeare, which continue to be read and treasured around the world. Although the social networks of Shakespeare’s plays have attracted scientific attention already more than two decades (Stiller et al. 2003), the understanding of their complexity in terms of character networks remains limited and not fully contextualized in the larger landscape of European drama.
 
In the present registered report, Thurn and colleagues (2024) apply Kolmogorov complexity analysis to investigate the social networks in 37 existing plays of Shakespeare. The authors replicate the original work by Stiller et al. (2003) and situate the findings in a larger regional context by further analyzing over 3,000 plays available in the European Drama Corpus. Ultimately, the authors explore the relationships between (Kolmogorov) complexity and the size of character networks as well as the robustness of their results in relation to possible researcher decisions in the analytic process.
 
This Stage 1 manuscript was evaluated over three rounds of in-depth review by four expert reviewers from the research fields of literature, networks, and social analysis. Based on the authors’ careful revisions and responses to the reviewers’ feedback, the recommender judged that the manuscript met the Stage 1 criteria and therefore awarded in-principle acceptance (IPA).
 
URL to the preregistered Stage 1 protocol: https://osf.io/6uw27
 
Level of bias control achieved: Level 3. At least some data/evidence that will be used to the answer the research question has been previously accessed by the authors (e.g. downloaded or otherwise received), but the authors certify that they have not yet observed ANY part of the data/evidence.
 
List of eligible PCI RR-friendly journals:
 
 
References
 
1. Stiller, J., Nettle, D. & Dunbar, R. I. M. (2003). The small world of shakespeare’s plays. Human Nature, 14, 397-408. https://doi.org/10.1007/s12110-003-1013-1

2. Thurn, C., Sebben, S. & Kovacevic, Z. (2024) Using Shakespeare to Answer Psychological Questions: Complexity and Mental Representability of Character Networks. In principle acceptance of Version 3 by Peer Community in Registered Reports. https://osf.io/6uw27
Using Shakespeare to Answer Psychological Questions: Complexity and Mental Representability of Character NetworksChristian M. Thurn; Simone Sebben; Zoran Kovacevic<p>Theater plays are a cultural product that can be used to learn about the capacity of human cognition. We argue that Kolmogorov complexity may be suited to operationalize the demand that is put onto a<br>recipient's cognitive system to represent...Humanities, Social sciencesVeli-Matti Karhulahti2023-06-16 12:40:14 View
07 Apr 2023
STAGE 1
toto

Psychological predictors of long-term esports success: A Registered Report

What psychological factors predict long-term success in esports?

Recommended by and ORCID_LOGO based on reviews by Justin Bonny and Maciej Behnke
Electronic sports (esports), the competitive play of video games, has seen a large surge in popularity over the past few decades. Millions of people nowadays participate in esports as a hobby, and many consider becoming professional esports athletes as a potential career path. However, psychological factors that may predict one's long-term success in esports have remained unclear.

In the current study, Martončik and colleagues (2023) propose to examine potential predictors of long-term esports success, in three currently most impactful PC esports games, namely League of Legends, Counter Strike: Global Offensive, and Fortnite. Based on an extensive review of the literature and four pilot studies, the authors will examine to what extent naive practice and deliberate practice, as well as other psychological factors such as attention, speed of decision-making, reaction time, teamwork, intelligence and persistence, can predictor player's highest rank in the past 12 months, as an indicator of long-term success. Deliberate practice has been proposed to play an essential role in the development of expertise in other domains, and the current study offers a test of the role of both naive and deliberate practice in long-term esports success. The novel measurement on naive and deliberate practice, developed as part of the current investigation, will also be a valuable contribution to future research on esports. Lastly, from an applied perspective, the results of the current study will be of great interest to individuals who are considering pursuing a professional career in esports, as well as professional and semi-professional esports teams and coaches.

This Stage 1 manuscript was evaluated over two rounds of in-depth review. Based on the comprehensive responses to the reviewers' feedback, the recommender judged that the manuscript met the Stage 1 criteria and therefore awarded in-principle acceptance (IPA).
 
URL to the preregistered Stage 1 protocol: https://osf.io/84zbv
 
Level of bias control achieved: Level 6. No part of the data or evidence that will be used to answer the research question yet exists and no part will be generated until after IPA.
 
List of eligible PCI RR-friendly journals: 
 
References
 
Martončik, M., Karhulahti, V.-M., Jin, Y. & Adamkovič, M. (2023). Psychological predictors of long-term esports success: A Registered Report, in principle acceptance of Version 1.4 by Peer Community in Registered Reports. https://osf.io/84zbv
Psychological predictors of long-term esports success: A Registered ReportMarcel Martončik, Veli-Matti Karhulahti, Yaewon Jin, Matúš Adamkovič<p>The competitive play of digital games, esports, has attracted worldwide attention of hundreds of millions of young people. Although esports players are known to practice in similar ways to other athletes, it remains largely unknown what factors...Social sciencesZhang Chen2022-08-17 12:12:51 View